Use cases
Inventory
Find every tool, owner, seat, and cost.
Savings
Catch waste, overlap, and renewals early.
Access
Onboard and offboard across your stack.
Context
Map how people, tools, spend, and agents connect.
For
Founders
Protect runway by seeing every tool and cost.
Engineering
Control AI usage, access, and provider spend.
Finance
Reconcile software spend and find waste.
Operations
Keep inventory, access, and renewals current.
Resources & company
Resources
Guides and practical software insights.
Manifesto
Why software operations need a new model.
Press
Company news and media resources.
Partners
Build and grow with ELI.
IntegrationsStacksTools
Talk to a humanDiscover my stack
IntegrationsStacksTools
Discover my stackTalk to a human

Company

  • Home
  • Manifesto
  • Talk to us
  • Partners

Help

  • Terms of service
  • Privacy policy
  • Docs

Product

  • Inventory
  • Savings
  • Access
  • Context

For teams

  • Founders
  • Engineering
  • Finance
  • Operations

Explore

  • Integrations
  • Tools
  • Stacks
  • Startup credits
  • Articles

Socials

  • LinkedIn
  • Instagram
  • TikTok
  • YouTube
Enterprise Layer Intelligence
Categories/Video & Audio Editing/LIV
LIV

LIV

Founded 2016

Record and stream gameplay inside virtual reality applications

You can use LIV to capture and broadcast your virtual reality experiences directly from inside XR games and applications. It allows game developers and players to spawn in-game virtual cameras, record gameplay footage, capture high-resolution screenshots, and live stream to popular video channels. The software works across standalone Meta Quest headsets and PCVR systems via SteamVR, with native integrations for Unity and Unreal Engine. You can customize the camera behavior, adjust visual settings, and make video creation accessible without needing external capture cards or complex modding setups.

What LIV does

Embed the LIV SDK into Unity or Unreal Engine projectsConfigure in-game virtual camera perspectives and stabilizationRecord gameplay videos directly on standalone VR headsetsBroadcast live gameplay streams to external video servicesCapture high-resolution screenshots from inside VR applicationsAdjust video encoding settings to preserve game performanceSpawn customizable virtual cameras directly inside VR gamesRecord gameplay footage locally or stream live to online platformsNative SDK support for Unity and Unreal EngineRuns on standalone Meta Quest devices and PCVR through SteamVRHigh-performance video encoding designed to prevent frame dropsCustomizable camera controls, angles, and field of view

Frequently asked

UnityUnityUnreal EngineUnreal Engine

Want a tailored answer?

See whether LIV fits your stack.

Techbible weighs LIV against what you already pay for, your team shape, and the work that's actually happening. Free to start.

Side by side

Compare LIV

Search the catalog or pick a similar tool to compare pricing, features, and fit.

Or pick from similar tools

More in Video & Audio Editing

All tools →
SubMagic

SubMagic

Edit short videos with auto captions, b-roll, and effects directly in your browser

Wonder Dynamics

Wonder Dynamics

A tool to add and animate CG characters in live-action scenes.

Buzzsprout

Buzzsprout

Host, distribute, and track audio and video podcasts across major listening directories

Creatomate

Creatomate

Generate and automate videos and images using templates, code, or no-code tools

Musick.ai

Musick.ai

Generate original music and songs across genres using text prompts

Shade

Shade

Mount cloud media storage locally to edit files without syncing or downloading

AiMusic Fm

AiMusic Fm

Generate royalty-free songs, lyrics, and music videos from simple text prompts

Aiode

Aiode

Generate custom instrumental tracks and collaborate with virtual session musicians in your browser

LIV, VR recording, XR video capture, Meta Quest capture, PCVR streaming, Unity VR camera, Unreal Engine VR, virtual reality streaming, gameplay recording, in-game camera SDK, mixed reality capture, SteamVR, VR content creation, game capture SDK, standalone VR capture