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Enterprise Layer Intelligence
Categories/Developer Tools/High Fidelity
High Fidelity

High Fidelity

Founded 2013

Integrate realistic spatial audio and 3D sound positioning into web and mobile applications

You can use High Fidelity to embed realistic spatial audio into web, mobile, and native applications. It calculates 3D positioning, distance transforms, and azimuth angles to recreate how human ears perceive sounds in physical spaces. The system reduces background noise, manages dozens of simultaneous speakers without muddying audio, and delivers studio-grade voice clarity using the Opus codec. Developers can also use their Quad environment to host virtual social events, conferences, and meetups where participants naturally converse in smaller spontaneous groups across digital tables.

What High Fidelity does

Calculate 3D positional coordinates for multiple simultaneous audio sourcesCancel distracting background noise from incoming voice feedsApply azimuth and distance transforms to simulate realistic physical distancesStream low-latency voice data using the Opus audio codecOrganize large virtual gatherings into spontaneous table-based conversationsDeliver whisper and nearfield audio effects for immersive presenceConnect cross-browser audio streams into a synchronized soundscapeReal-time 3D spatial audio calculations for distance and azimuth anglesAutomatic background noise cancellation and reductionHandling of multiple simultaneous speakers without audio degradationNearfield head-related transfer function effects for close-proximity soundOpus codec integration for clear recording-quality sound deliveryCross-platform SDKs for web browsers and native mobile applicationsQuad virtual room system with movable tables for spontaneous group conversations

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High Fidelity, spatial audio, 3D audio, voice SDK, audio API, Opus codec, noise cancellation, HRTF, binaural audio, virtual events, Quad, proximity chat, real-time audio, VoIP, web audio