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Enterprise Layer Intelligence
Categories/IoT & Connected Hardware/Audioscenic
Audioscenic

Audioscenic

Founded 2019

Deliver position-adaptive spatial 3D audio across personal speakers and headphones

You can use Audioscenic to add adaptive 3D spatial sound to laptops, monitors, soundbars, and headphones. It tracks a listener's head and ear positions using computer vision sensors or webcams, then adjusts speaker beamforming and cross-talk cancellation in real time. This means users hear immersive, high-fidelity directional sound without needing to stay in a rigid sweet spot or wear headsets. Audio hardware designers can tune dynamic range, apply parametric equalizers, boost virtual bass, and set up multi-channel speaker arrays for games, movies, and calls.

What Audioscenic does

Track user head position using machine learning computer visionApply dynamic range control across four audio frequency bandsConfigure parametric equalizers for speaker hardwareManage acoustic cross-talk cancellation filtersMap virtual surround audio channels to physical speakersIsolate voice calls to distinct acoustic positionsTracks listener ear positions in real time using webcam sensorsCancels acoustic cross-talk across speaker arrays without headphonesAdapts speaker beamforming directly toward the user's locationRenders 7.1 surround sound across multi-channel speaker designsTunes playback with twelve parametric equalizers and dynamic range controlsCreates separate listening zones and personalized volume for car seats

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Audioscenic, Amphi, spatial audio, 3D audio, beamforming, cross talk cancellation, head tracking, DSP suite, binaural sound, audio engineering, automotive audio, gaming audio, virtual surround sound